import pygame

import screen


class player():

    def __init__(self):
        self.posX = 1024/2
        self.posY = 786-65
        
    
    def load_playerImage(self):
        image = pygame.image.load('img/ball.png')
    
    def draw_player(self):
        self.sc =screen.screen()
        self.sc.draw_player()
    
    def player_moveLeft(self, x):
        self.posX -= x
    
    def player_moveRight(self, x):
        self.posX += x